Oct 27, 2007, 08:45 PM // 20:45
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#1
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Frost Gate Guardian
Join Date: Feb 2007
Location: Washington, USA
Guild: Doesn't matter anymore.
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Death Blossom
Dual Attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20...40 damage and all adjacent foes take 20...40 damage.
Yes, adjacent foes take the extra damage, but shouldn't they also inherit the Dual Attack stage?
After I down an enemy, I want to be able to move onto another with Moebius right away... but having to rechain slows me down... dig?
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Oct 27, 2007, 08:46 PM // 20:46
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#2
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Forge Runner
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Silly wishful thinking...
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Oct 27, 2007, 08:51 PM // 20:51
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#3
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by xaleo21
but having to rechain slows me down... dig?
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The price you have to pay for churning out incredible, armour-ignoring DPS.
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Oct 27, 2007, 09:01 PM // 21:01
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#4
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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Mobius blossom is already Uber enough. Making it target switchable would allow the most broken HA builds ever.
Game balance does not == whatever sounds fun and easy.
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Oct 27, 2007, 09:05 PM // 21:05
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#5
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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I think whenever I use final thrust on my warrior, it should recharge itself so I don't get slowed down.
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Oct 27, 2007, 09:58 PM // 21:58
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#6
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Don't talk about DB. It's good dual-attack. Some people will want to nerf it to 10e when they will find out.
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Oct 27, 2007, 11:02 PM // 23:02
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#7
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Also, umm what cooldown? If you used mobieus correctly, your skills will already have recharged. Are you seriously complaining about the 3 seconds it takes for you to go from lead>offhand>duel.
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Oct 28, 2007, 01:20 AM // 01:20
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#8
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Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
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Quote:
Yes, adjacent foes take the extra damage, but shouldn't they also inherit the Dual Attack stage?
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The adjacent damage is merely a side effect of the attack, so the assassin hasn't actually marked the other targets. Plus, the damage to other foes isn't done by the assassin's daggers, it's done by the Death Blossom skill.
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Oct 28, 2007, 02:58 AM // 02:58
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#9
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Frost Gate Guardian
Join Date: Sep 2007
Profession: A/
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Nah, the skill is powerful enough as it is... though I wish the 2nd hit would hit the adjacent enemies even when the target dies from the first hit, but that's just wishful thinking on my part I guess.
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Oct 28, 2007, 02:25 PM // 14:25
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#10
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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OOoo oo I want it to set the enemies on fire too.
or i could just
/unsigned to overpowered. and as said before DB skill does the damage not the daggers.
~the rat~
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